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New to Druid Tanking    2010-03-25
1- Focus on it? Not really; eschew it entirely? Definitely not; you still get avoidance from Defense. I wouldn't stack it but don't look at a ring or something and say "ew, defense rating" (conversely, "ew, parry/block rating" is something you ought to say unless it's a massive buff otherwise). 2- Stamina/Agility are the two biggest o...
Opening with Aimed Shot?    2010-03-16
Most likely, that statement was made in regards to level 60 (now 70) characters. At level 33, your gear is probably 80 or more greens. You're also at the low end of the level (x0-x5 being low, x6-x9 being high, if you know what I mean). This makes it easier for your pet to hold aggro as his growl is relatively more powerful. When you get closer to the end of a level set (for you, 38, 39) you'll notice you pull aggro more often, aimed shot or not. This changes and resets when you hit 40 because you learn a new growl ...
Inviting Comment    2010-03-06
Let me start by thanking the frequent posters here. I read this forum for tips and my play has significantly improved - particularly with regards to CC. Having dinged 70 a month ago, the pre-raid post is something I refer to often. I was us...
Can a hunter hate his own class?    2010-03-02
Well. My hunter was my first character ever to 70. and until about the time season one gear became available from battlegrounds. i really liked the hunter as a class in general.. in fact i would go out of my way to play with other hunters. Well i have now leveled a shadow priest and a druid to 70. and after having seen countless well geared idiots roll through my parties i can say.. I now think tha...
PAX 2007 In A Nutshell    2010-02-21
Last weekend the dark horde of nerddom descended on Seattle, entering the heart of the 'Emerald City' to gorge itself on the music, culture, and humor of gaming. The Penny Arcade Expo (PAX) once again brought together fans of the influential webcomic for a festival that, without even trying, seems to be taking the place of old E3. Though they were expecting around 30,000 people, the word was that by early Sunday they'd already gone through some 40,000 badges. There were DSes everywhere, concerts at night, a packed exhibit hall, and benchmark comic strips created by Mike Krahulik and Jerry Holkins adorned almost every wall. Despite all the people and the noise, somehow the event had a community feel to it that was hard to understand ... and even harder to describe. I'll try, though, along with impressions from games on the show floor and the incredible music of folks like Jonathan Coulton and the Minibosses. Read on, and All Hail Ball. The Early Weekend If you missed my discussion of Friday's events, it's understandable; it went up this past Saturday. Suffice it to say that Wil Wheaton's keynote speech was the highlight of the evening. His praise of social gaming, and the relationship-building power of the PAX-goer's favorite pastime resonated incredibly well with the packed theatre. The after-action report on his blog says it all: "My keynote went perfectly, and the audience (and the gaming press online) responded to it in ways I never dreamed possible. I didn't think there would be slightly more than 5000 people in the room when I spoke ..." The first Penny Arcade Panel featured a lot of middlin' questions, highlighted by the incredible singing power of Jerry Holkins. A description of his performance is in my weekend update, but the real surprise didn't come until after the questions were done. The end of the panel turned ugly when the PA gents left the stage for Uwe Boll to have a chance at the mike. Gabe said later that weekend that he was surprised by the crowd reaction. "You can tell when a crowd is angry, and this was the first time I've felt that at at PAX." The unapologetic Boll was screamed at fairly mercilessly by the attendees. Other events from the early weekend included a discussion of modern storytelling in videogames. Luminaries Ron Gilbert (Monkey Island), Dave Grossman (Sam and Max) and Nate Fox (Sly Cooper) came together to jaw on a topic near to their hearts. The group discussed linear stories vs. sandbox-style gameplay, user-created content, kids games, and the importance of theme even if your core story isn't all that great: "Grossman [said], 'Well, story isn't just about dialogue and narrative, right - I mean really you want to learn something about the human experience. I think that if I weren't doing adventure games I wouldn't think of myself as a narrator, but rather as the hand of fate. I'm going to kind of let you run around and do what you want and everything. Just to let the player go around and do what they want - they can feel like it's the good hand of fate or the bad hand of fate, but not that they're completely being controlled.'" The Rain-Slick Precipice of Darkness, the Penny Arcade videogame currently in development, was a visible presence at the show all weekend. The Friday unveiling of a new game demo to the media at a special Q&A event was followed by a weekend's worth of running through the game for attendees on the show floor. Most everyone got to see the title, and hear the news that it will be coming to Xbox Live alongside its PC distribution avenues. The opening, grim, text still makes me smile: "Four gods wait on the windowsill / Where once eight gods did war and will / And if the gods themselves may die / What does that say for you and I?" PA Panel II While the first PA Q&A panel was entertaining just to hear Holkins and Krahulik talk, the second panel actually had a number of insightful questions, touching statements, and funny moments. And, thankfully, there were no stoned guys rambling about their paranoid fantasies at the microphone; always a plus. Long queues formed at the two microphones to question the gents, and here are some highlights: Paul Barnett, Design Manager for the Warhammer Online Massively Multiplayer game, drew applause for his short advertisement during a trailers reel before the event started. He used his clipped British wit to compare Warhammer to World of Warcraft like so: If you're going up against the Beatles, don't try to be the Beatles. You'll end up looking like the Monkees. Instead, we're going to be Led Zeppelin. A question about the changes to the primary characters over the year led Mike Krahulik to discuss his influences, such as Stan Sakai. He's essentially 'never finished' with the characters, and we can expect to see further changes to his art style in the coming years. Drawings of Gabe and Tycho in ping pong outfits prompted readers to ask if we would ever see that as a project down the road. They're enthusiastic about it and would love to do it, as up until now readers have just seen a few simple images. To further tease us, they described the backstory to the piece: Set in the 80s, a cold war US is still facing down Russia. A little-known claus...
first, wy? it means if you    2010-02-08
Oh god get Stormstrike first, wy? it means if you normaly attk 3 times in 10 sonds with a 2h you get another attk or about a 25% irease in dmg (zomg thats a bit) Daul wield believe it or not will sk when you first get it, how mh gear at that level has a good amount of hit? I would not use 2 weapons...
Taking Stock: The Gibson    2009-11-07
We may have spent the week at Valve, but that didn't stop the news from moving on without us. Fallout 3A re-imagining of an old PC franchise that lives up to the hype? More scary than the game itself. In any case, dig in. Harmonix/MTVSomehow grabs the rights to develop a stand-alone Beatles music game. All you need is cash?Overzealous Internet Forum Moderation Electronic Arts foru...
9/11 - Five Years Later    2009-09-17
The entire Ten Ton Hammer network is a GOLD FREE SITE. We prefer to support the developers making these fine games then those profiting off of the developers hard work. If you want to know more about our stance on the secondary market then check out this press-release detailing why we will never allow links to any site that supports the secondary market industry. If you see a gold link creep in, please let us know so that we can remove it.Please know that I try to respond to as many e-mail as I possibly can, but with the deluge that often comes it simply isn't humanly possible. Rest assured that I read every e-mail that I receive, even agreeing with some of them. While you are formulating your e-mails today take a minute and visit our brand-spanking new, heavy on the spanking Gods And Heroes community.--Today rather than make my usual feeble attempt at humour I will keep the main body of this column serious. Five years ago today al-Queda attacked the United States of America by flying several aircraft full of civilians into civilian targets.I am not an American. I am a Canadian, but no matter what petty squabbles we have and no matter what is said across a cup of coffee or a mug of beer by the respective populations, Americans and Canadians are brothers. When al-Queda attacked the twin towers in New York City they attacked our family. I can think of no two other nations with the incredible relationship that the United States and Canada share. One needs only look to the world's largest undefended border to grasp how close and how true this relationship is.--8:46 am - American Airlines Flight 11 crashed ...
Wow Farm Gold The Easy Way    2009-08-28
Is There a Way To Make Gold on WoW Without Farming? You've been playing WoW for awhile now and for the most part, you are having fun with it. The quests are always exciting and you love being able to create new characters in different realms, and even playing the bad guy. The only thing that's not so much fun is the lack of gold you need to buy the t...
World of Warcraft Patch 3.0.3 for Mac Available Download Here    2009-08-15
Blizzard Entertainment has released a new patch for its massively multiplayer online role-playing game, World of Warcraft. Patch 3.0.3 adds tons of changes and fixes, therefore it should make it onto your Mac ASAP.According to Blizzard, general fixes brought by the latest WoW patch include:- Removed "A Mask for All Occasions" as criteria for the "Hallowed Be Thy Name" meta achievement.- Replenishment: Players below level 50 ca...
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